Saturday, January 30, 2010

Starting with XNA Game Studio

No matter what engine you're using for making games or learning how to make them, I suggest you consider learning XNA along with it. Why? Well, since Microsoft is now and will most likely be the largest consumer game marketer in the world for a long long time, it makes sense to be able to take advantage of the free tools available. XNA Game Studio is entirely free and is the framework used to make "Games for Windows", XBOX 360 and Zune games.
If you've ever wanted to get down to the nuts and bolts of a game rendering engine like DirectX, but didn't want to trudge through C++, then XNA is perfect for you. Since it is basically a highly robust version of Managed DirectX (MDX+), you get all of the capabilities of programming pure DirectX, but in a more friendly C# .net environment.

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